相澤・山崎・松井研究室で進められた漫画メディア処理に関する論文の一部です.
Findings of the Association for Computational Linguistics: EACL 2026, pp. 5349–5370
IEEE MultiMedia, 2025 · doi: 10.1109/MMUL.2025.3550451
ACM Multimedia 2024, Oct. 28–Nov. 1, 2024, Melbourne, Australia · doi: 10.1145/3664647.3681659
IEEE ICME 2024, Jul. 15–19, 2024, Niagara Falls, Canada · doi: 10.1109/ICME57554.2024.10687709
Scientific Reports, vol. 13, no. 1, p. 20291, Nov. 2023 · doi: 10.1038/s41598-023-47120-w
ECCV 2022
IEEE MultiMedia, vol. 27, no. 2, pp. 8–18, Apr.–Jun. 2020 · doi: 10.1109/MMUL.2020.2987895
IEEE ISM 2019, short paper, Dec. 9–11, 2019, San Diego
IEEE MMSP 2019, Sep. 27–30, 2019, Kuala Lumpur, Malaysia
IEEE ICIP 2019, WQ.L1.3, Sep. 22–25, 2019, Taipei, Taiwan · doi: 10.1109/ICIP.2019.8803506
arXiv, 2018
ACM SIGGRAPH Asia 2018 Poster, Dec. 4–7, 2018, Tokyo
ICDAR Workshop MANPU 2017, pp. 49–53, Nov. 10, 2017, Kyoto, Japan
ICDAR Workshop MANPU 2017, pp. 72–77, Nov. 10, 2017, Kyoto, Japan
Multimedia Tools and Applications, Springer, 2017
ICPR Workshop MANPU 2016 (The 1st International Workshop on coMics ANalysis, Processing and Understanding)
ICPR 2016
ICPR 2016
IEEE Transactions on Visualization and Computer Graphics, 2016
IEEE ICIP 2016
arXiv, 2015
APSIPA ASC 2015
ACM Multimedia Doctoral Symposium 2015
IEEE ICIP 2015
Eurographics Short Paper 2015
ACM SIGGRAPH Asia Technical Brief 2014
IEEE ICIP 2014
ACM SIGGRAPH Poster 2014
ACM SIGGRAPH Poster 2014
IEEE ICASSP 2014
ACM SIGGRAPH Poster 2011